How to Create a Lost Civilization From the Radiant Citadel – Posts

The Radiant Citadel is a metropolis discovered throughout the swirling mists of the Ethereal Aircraft. It serves as a repository of information and as an entry level for 15 civilizations that at present inhabit it. Nevertheless it is not with out its personal mysteries. Historical past says that explorers from 27 civilizations based the town eons in the past, nevertheless it was deserted for unknown causes.

The Radiant Citadel was solely rediscovered by 15 of the unique 27 civilizations; the remaining 12 civilizations have but to return. Whether or not these misplaced civilizations had been destroyed, locked behind a planar gate, or suffered another destiny is as much as you. On this article, we’ll focus on how one can create your individual misplaced civilization to your dwelling marketing campaign, whether or not you are operating by way of the adventures present in Journeys By the Radiant Citadel or one thing else!

From June twenty first to June twenty eighth, all D&D Past customers can declare the primary chapter of Journeys By the Radiant Citadel without charge! All that you must do is head to the redemption web page by clicking the hyperlink under. From there, you may unlock the chapter to be used within the D&D Past toolset.

Why Create Your Personal Misplaced Civilization?

An adventurer holding a torch explores a ruined temple

The primary chapter of Journeys By the Radiant Citadel leaves loads of room to carry your individual civilizations to the Radiant Citadel. The e-book goes so far as to offer open-ended alternatives to make use of misplaced civilizations to customise your expertise additional. A few of these embrace:

  • The Sapphire Wyvern: One of many Daybreak Incarnates lies cracked and blackened within the Protect of the Ancestors. All efforts to awaken it have failed. Making a misplaced civilization that the Sapphire Wyvern represents can provide the characters a cause to trace down the supply of this Incarnate and convey its individuals again to the citadel. 
  • The Radiant Citadel’s full potential: Some consider that the true energy of the Radiant Citadel can solely be accessed when representatives from all 27 founding cultures have been restored as Audio system for the Ancestors. Nonetheless, nobody is aware of what the complete potential of the Radiant Citadel is perhaps. A highly effective weapon that can be utilized to conquer foes? A vessel with the power to journey wherever within the multiverse? A option to restore different extinct civilizations? Discovering the remaining 12 civilizations may be the aim of a complete marketing campaign, which might mean you can use the modular adventures offered in Journeys By the Radiant Citadel to scale back prep time.

Concepts for Your Misplaced Civilization

A purple worm erupts from the ground in a desert market

Creating a complete society from scratch is usually a daunting process. Nevertheless it turns into infinitely simpler once you break it down into smaller ideas. Beneath we’ve offered some rollable tables with broad concepts to get your artistic juices flowing!

Your Civilization’s Tie to the Radiant Citadel

The civilization’s tie to the Radiant Citadel will set the tone for its involvement in your adventures. For instance, was the parting between this civilization and the Radiant Citadel unintended, or had been they banished for his or her transgressions? This basic distinction can arrange a situation the place the get together is both excited or frightened of discovering the misplaced civilization.

Roll

Tie to the Radiant Citadel

1

The civilization’s Harmony Jewel was engulfed by the Keening Gloom, stopping the civilization from reaching the Radiant Citadel. 

2

The civilization was solid out for trying to nominate a Speaker that the Daybreak Incarnates didn’t approve of.

3

The civilization willingly left the Radiant Citadel as they believed their future lies on the Astral Aircraft somewhat than the Ethereal Aircraft.

4

The Daybreak Incarnate of the civilization has abruptly appeared within the Protect of the Ancestors and calls adventurers to the civilization’s assist.

5

The civilization was separated from its gods, so they might not entry the magic wanted to journey to the Radiant Citadel.

6

The civilization has deserted the Radiant Citadel, considering it was the reason for an ideal evil that befell the civilization prior to now.

The Civilization’s Legends

A civilization’s legends can present a foundation for its customs. Whether or not the myths end in a typical faith or merely a superstition that oldsters go on to their kids, these tales can form the foundations of society.

Roll

Legend

1

The civilization believes the moon is a deity and can reconnect with their planet in the future. It will both carry salvation or damage primarily based on whether or not they have lived by sure values.

2

The civilization believes {that a} hero of outdated struck down a titan, which created the mountains and oceans of the world. It’s thought that the spirit of this hero will rejoin this world when the time has come to battle in opposition to the titans once more. Yearly competitions are held to check the power and can of people who search to be the hero’s vessel.

3

The civilization believes their ruler’s bloodline stems from an historical hero who based their society.

4

The civilization worships a purple worm that churns their soil and fertilizes it with its prey. Criminals from the society’s prisons are sacrificed month-to-month to appease the purple worm’s urge for food.

5

The civilization believes they’re seemed over by an historical dragon, although there may be debate over which kind of dragon is their mysterious benefactor. 

6

The civilization tells tales of when all the land was coated in barren, icy wastelands. A hero captured the solar and introduced it again in order that it may soften the ice and provides rise to vegetation and animals. The hero is widely known at the start of the rising season and once more on the finish of the harvest.

Conflicts of the Civilization

Conflicts dealing with a civilization may be a superb catalyst for journey! The Radiant Citadel incorporates varied factions that will pay handsomely, each in cash or favors, if an adventuring get together may resolve the battle and rejoin the civilization with the citadel.

Roll

Battle

1

The civilization skilled an apocalyptic occasion one century in the past and have since struggled to rebuild.

2

Within the final decade, a rival household has begun vying for energy in opposition to the present rulers. This unrest has prompted the civilization to divide between supporters of the present regime and people of the usurpers. 

3

A curse has fallen over the civilization the place the deceased return as zombies through the full moon. They’ve taken up burning their lifeless on the night time earlier than the complete moon consequently.

4

An lich guidelines over the civilization in opposition to the desires of its individuals.

5

A hostile power seemingly destroyed the civilization. Nonetheless, nearer inspection reveals that there’s a contingent of survivors underground.

6

The civilization has declared conflict on the Radiant Citadel.

Distinctive Facets Concerning the Civilization

No two civilizations are alike. All of them have sure defining points that formed how their tradition developed. Concentrating on a specific cultural, political, or geographical side that makes a civilization distinctive can permit it to really feel novel to your gamers and permit for a jumping-off level to fill in the remainder of the main points of your civilization. 

Roll

Distinctive Facet

1

The civilization lives beneath a fathoms deep sea in air pockets created by magical algae.

2

The civilization has no verbal communication, solely written symbols and signal language.

3

The civilization lives in a sprawling magical forest and is completely in tune with the character surrounding them. Nonetheless, a better inspection reveals that the residents right here have been charmed by fey spirits.

4

The civilization has entry to superior know-how, nevertheless it requires using uncommon gem stones.

5

The civilization lives in caverns that haven’t any gentle. Consequently, each creature on this civilization has developed darkvision. Any supply of sunshine attracts lethal predators.

6

The civilization was constructed on land that overlaps with the Beastlands. Those that reside there are magically reworked into clever beasts.

 

What Will You Encounter in Your Journeys?

Journeys By the Radiant Citadel introduces 15 distinctive civilizations from throughout the D&D multiverse. The Radiant Citadel acts as a crossroads for these individuals, permitting them to share sources and data. One of many major targets that students and adventurers from the Radiant Citadel are working towards is the rediscovery of the 12 lacking founding civilizations. How these civilizations are discovered and what it takes to reconnect them with the Radiant Citadel is as much as you!


Mike Bernier (@arcane_eye) is the founding father of Arcane Eye, a web site centered on offering helpful ideas and methods to all these concerned on this planet of D&D. Outdoors of writing for Arcane Eye, Mike spends most of his time taking part in video games, mountain climbing together with his girlfriend, and tending the veritable jungle of houseplants which have invaded his home.



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