Battle Walker From the Abyss and Why I Took a High Dive Into the Shallow End of the D&D Pool

For my first DMs Guild journey, I turned a tough begin right into a excessive dive into the shallow finish of the D&D pool. Don’t do this at dwelling. Learn on for the story, however first I’m excited to introduce Battle Walker From the Abyss, my fifth version Dungeons & Dragons journey for seventeenth to twentieth stage characters. Within the journey, a wizard’s simulacrum asks for assist stopping his demon-corrupted authentic from gaining a strolling weapon able to leveling cities. The search takes characters throughout the Abyss, from the market city of Damaged Attain, to the demon goddess Zuggtmoy’s fungal aircraft, after which to a confrontation in an iron fortress over a lake of molten iron. The journey mixes roleplaying and senses-shattering fight encounters in a plane-hopping mission that exams epic stage characters. It sometimes takes 6-8 hours to play.

The journey’s tough begin got here after I opted to create an entry for the D&D Adventurers League open design call for potential tier 4 journey authors. I wrote about creating for tier 4 and shared my entry. Nonetheless, my entry did not curiosity the judges. After I performed my submitted encounter, I realized that it overreached. Blame that on the identical inventive mindset that leads a participant to jot down a 12-page backstory for brand new character. For a one shot.

As I created my entry, I imagined it because the slam-bang begin to an journey, which led me to weigh the encounter with particulars that went nowhere outdoors my creativeness. I think the end result felt cluttered. Later playtesting additionally revealed that the encounter included too many transferring components, distractions that I trimmed from the ultimate model.

My encounter featured a magic gate tunneling from a ruined metropolis all the way down to the Abyss—a implausible location acceptable for legendary heroes. I hoped the setting would create a way of marvel whereas enabling mighty characters to flaunt their talents, however the location proved arduous to visualise with out an summary map. The ultimate model features a map.

The Adventures League staff in all probability wanted new tier 4 authors for 2 causes:

  • Tier 4 adventures can show tough to jot down, particularly for a random get together of league characters. A desk would possibly embrace all martial varieties or all spellcasters with want. Accounting for the probabilities means extra work for authors. I’ve realized this primary hand.
  • Only a few D&D gamers take part in such high-level video games. Data from D&D Beyond means that 90% of Dungeons & Dragons video games cease by stage 10. Which means level-17-and-up adventures promote far much less to comparable low-level outings.

Regardless of the shortage of curiosity in my encounter, regardless of the additional effort, and regardless of the slight rewards of making a tier 4 journey on the market, I pressed on to create a whole journey. Extra work for fewer gross sales? Signal me up! Why? As a result of as soon as I began the story behind the encounter, my creativeness did not let it go. You’re a D&D fan; you understand how that goes.

I like the plane-shifting heroics of tier 4. On the highest ranges, Dungeons & Dragons lets super-powered characters journey otherworldly realms and battle threats that method the ability of gods. That grand scale lets dungeon masters benefit from the enjoyable of stretching our imaginations’ limitless particular results budgets, and of pitting the characters towards any menace we are able to dream whereas feeling assured the gamers will win.

Battle Walker From the Abyss captures all that, plus a bard’s story that some playtesters mentioned offered the very best a part of the journey. Plus coloration digital battle maps for some legendary places.

As for the tough edges in that one encounter, they’re gone. Credit score suggestions from greater than 30 playtesters for a much better journey than I drafted.

The journey makes an amazing tier 4 one shot and in addition works as a side-quest that matches simply right into a high-level marketing campaign. So grab a copy for your self or as a present in your favourite dungeon grasp.

Associated: All of the Troubles That Can Make Excessive-Degree D&D a Bitch To Run, and How To Remedy Them

Making Excessive-Degree D&D Click on: Recommendation from Alan Patrick, the DM Who Has Run Extra Tier 4 Than Anybody

Difficult Excessive-level Characters With out Breaking the Dungeon Grasp



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